![]() It happens when a player give orders to a units and it seems ignored, when really, it is delayed. Nota it is possible when game lag at lot, player think AI move its own units. It is what happened at the end of op game it seems, and it can obviously be due to desynch problem. Here each player have own game, AI replace the other human player. ![]() ![]() At the end desynch can be so important than it cause a disconnection. It can be a lot Behind, so much that peoples can believe they dont play the same game. He is however not completely accurate saying - A bit behind. However like Panzerblitz wrote, lag and desynch are linked. Accordying op overview, It seems to be different problem. Well, really my knowledge is not that extraordinary, your abyssal ignorance makes it appears like thatĪbout what op described AI move player unit is not a desynch symptom. The New BK Champion wrote: in order to express your highly valuable opinion here,įact my opinion is valuable about this subject is simply due to my knowledge. ![]()
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